: Rebuilds the game's binary headers to prioritize external files located in the folder over the original compressed archives. Simple Interface
When you install a mod—whether it’s a new scoreboard, adboard, face texture, or an entire patch like ModdingWay —you place new files (e.g., .rx3 , .big ) into the Game/data folder. However, FIFA 15 still looks for those files inside the original .big archives. The i68 Regenerator forces the game to read your loose files first. i68 regenerator fifa 15
: Use Creation Master 15 to edit , but always finalize with the i68 Regenerator to apply . : Rebuilds the game's binary headers to prioritize