Modern rendering technology allowed the artists to treat the Hoodlums like cloth simulations. When they move, they don't move like rigid solid objects; they move like fabric filled with a fluid, chaotic energy. The way a Hoodlum’s "head" lolls to the side, or how their loose-fitting costumes flap when struck by Spyro’s flame breath, creates a tactile sense of physicality that was impossible in 2004.
Pros
Ninja Rhynocs disappear and throw shurikens. spyro reignited trilogyhoodlum