The "brain" of the asset. It defines the name, KUID, description, and how the game should handle the 3D model. mesh_body: Contains the .trainzmesh files (the 3D geometry). Usually in format. Note that newer versions may use

: While it can extract assets, the extracted content must still be compatible with your specific version of Trainz (e.g., assets for TRS19 may not work in TS12).

: Right-click the installed asset and select "Open > Show in Explorer" .

Peter (PEV) created a suite of Trainz utilities, including: