Roblox Saveinstance Script — 2021

This means you cannot steal server-sided gameplay mechanics — only the visual shell.

Concise example function (conceptual — adapt for your game's allowlist): Roblox SaveInstance Script

{ "className":"Model", "name":"SavedBuild", "properties":{}, "values":[], "children":[ This means you cannot steal server-sided gameplay mechanics

| Issue | Explanation | |-------|-------------| | | Requires (or GetService) paths may break because the game structure differs from the original server context. | | Missing modules | If a ModuleScript was required from ServerStorage, but you saved without it, errors occur. | | Anti-exploit detection | Many popular games have anti-exploit that detects SaveInstance attempts and kicks/ban you. | | Executor dependency | Not all executors support saveinstance() . Free executors often fail on large places. | | Terrain corruption | Terrain almost never saves correctly – you’ll see missing or misaligned voxels. | | Large file sizes | A 500 MB place can take minutes to save and may crash the executor. | | | Anti-exploit detection | Many popular games

steal server-side scripts (ServerScriptService) or protected server-side logic; those files will appear empty if the game is opened in Studio later. Use Cases: