Vr Blobcg New New! < 8K >
: Check out BlobCG's latest renders on Patreon or follow their updates for high-fidelity 3D scenes.
Suggests a "blob" or fluid, non-rigid environment—perhaps an abstract digital space that adapts to sensory input. vr blobcg new
| VR Platform | Max Poly Budget (blob only) | Recommended Technique | |--------------|-----------------------------|------------------------| | Quest 2 standalone | 50k–100k | Pre-baked blob animation + LOD | | PC VR (RTX 3060+) | 500k+ | Real-time SDF ray marching | | PSVR2 | 200k–300k | Compute shader deform + foveated | : Check out BlobCG's latest renders on Patreon