Steam Api Init Download __hot__

You need to define a callback member variable in your class:

// Request a token for a specific app contentServer.RequestToken(appId, DepotAccessTokenType.DepotAccessToken); // Wait for callback, then... string token = depotToken.DepotToken; steam api init download

init_response = initiate_download( depot_server="content-origin.steampowered.com", app_id=730, depot_id=731, manifest_id=9056385376613990811, token="YOUR_ACCESS_TOKEN" ) You need to define a callback member variable