Blender Masterclass- Learn 3d Modeling From A-z -

: Configuring peripherals, metric unit management, and saving startup defaults. Object vs. Edit Mode

: Understanding the difference between manipulating entire objects and editing individual Vertices, Edges, and Faces. Blender Masterclass- Learn 3D Modeling from A-Z

Model half a character, and Blender automatically generates the other side. Boolean: Use one object to "cut" a hole out of another. : Configuring peripherals

Launch plan (90 days)