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On macOS, developers may need to convert raw binaries or disk images into an installer package (.pkg) for MDM (Mobile Device Management) deployment. The standard tool for this is productbuild .

Last updated: October 2025 – Compatible with macOS Sonoma and Sequoia.

Create ffmpeg-cli.pkg that installs the binary to /usr/local/bin/ffmpeg and places a man page. bin to pkg

Many such BINs have a --extract or --noexec flag.

Use a hex editor to inspect the BIN header. If it contains executable code for a different CPU architecture (e.g., ARM for a router vs. x86 for macOS), a PKG on a Mac will never run it. On macOS, developers may need to convert raw

allow for the analysis and editing of package files across several PlayStation generations. Summary Table Target System Recommended Tool Core Function PS3 (PS2 Games) PS2 Classics GUI Encrypts and packages PS3 (PS1 Games) Rips and converts to package files PS4 (PS1 Games) Creates fake packages for homebrew productbuild Builds installer packages from app folders Are you trying to install a specific game, and if so, which are you targeting?

productbuild --identifier com.yourcompany.pkg \ --version 1.0 \ --content YourPackage.pkg \ --output YourFinalPackage.pkg Create ffmpeg-cli

INPUT_BIN="$1" OUTPUT_PKG="$2"