Conflict with older Visual C++ Redistributables. Solution:
This is a known conflict with some older games (e.g., Dark Souls remastered). Open joy.cpl → SZA1008 Properties → Settings → set “Rumble idle timeout” to 200ms. Apply.
Conflict with older Visual C++ Redistributables. Solution:
This is a known conflict with some older games (e.g., Dark Souls remastered). Open joy.cpl → SZA1008 Properties → Settings → set “Rumble idle timeout” to 200ms. Apply.