Use the built-in or an extension to create geometry that will transfer to Artlantis:
: One of its most powerful tools is the "Use Reference File" function. If you modify your SketchUp model after you've already started working in Artlantis (adding shaders, lights, etc.), you can import the updated model and Artlantis will automatically re-apply all your previous settings to the new geometry. artlantis plugin sketchup
Every SketchUp user knows the feeling. You’ve spent hours pushing and pulling geometry, your model is a masterpiece of vertices, and your workspace is cluttered with extensions. But then, you hit the "Render" button in your default viewport, and the result looks like a grainy photo taken in a foggy bathroom mirror. Use the built-in or an extension to create
Have you ever set up the perfect "Scene" in SketchUp (Section cut, specific view, zoom level)? The plugin reads those SketchUp scenes. When you open the file in Artlantis, your camera views are already waiting for you in the "Views" palette. You’ve spent hours pushing and pulling geometry, your
Use the Artlantis Media Catalog (with 6,000+ assets) to apply shaders, objects (3D trees, people, cars), and lights.
I’ve spent weeks running this plugin through the wringer, and here is why it is simultaneously the best and most frustrating tool in my arsenal.