Il tuo strumento per lo Spec Driven Development
Scrivi specifiche tecniche che diventano la "single source of truth" del tuo progetto. Versiona con Git, crea diagrammi con PlantUML, esporta in PDF/Word per review e approvazioni.
Versione corrente: 2.1.6 • Aggiornamento automatico integrato
Le specifiche guidano lo sviluppo, non il contrario
Documenta cosa deve fare il software PRIMA di scrivere codice. Le specifiche diventano il contratto tra stakeholder e team di sviluppo.
Specifiche e codice vivono nello stesso repository Git. Ogni commit, branch e PR include le modifiche alle spec, garantendo sincronizzazione perfetta.
Non più documenti obsoleti in Confluence o Google Docs. Le specifiche sono sempre allineate con il codice in produzione perché fanno parte dello stesso progetto.
Modern games like Dune: Spice Wars (2022) owe a debt to Heaven and Hell . The idea of dynamic desert hazards, worm-summoning, and asymmetric factions all started here.
As players navigate the game's richly textured world, they are confronted with choices that will ultimately determine their fate in the afterlife. Will they find themselves ascending to the realms of Heaven, basking in the warmth of divine redemption, or will they succumb to the darkness, doomed to roam the sulfurous landscapes of Hell? Heaven And Hell - Live and Let Die PC
The James Bond franchise has been adapted into numerous video games across various platforms, including PC. These games often feature music from the films, but a specific feature titled "Live and Let Die" for PC directly related to Black Sabbath's "Heaven and Hell" seems unlikely. Modern games like Dune: Spice Wars (2022) owe
Bishop laughed and did not laugh. "I killed someone," he said finally, the confession falling like a stone. "I didn't mean to—" The sentence unraveled into something else and stopped. He wanted the day gone. He wanted a second version of himself: a digital twin that would carry his memories, love, and guilt into the machine and never suffocate in the world again. Will they find themselves ascending to the realms
And yet, therein lies the strange, perverse heaven. Overcoming the hellish design of Live and Let Die granted a unique satisfaction. Finishing the boat level without dying, or landing a perfect shot on a voodoo priest, felt like a genuine triumph. The game taught a brutal lesson: that heaven and hell are not opposites but partners. Without the hell of unfair difficulty, the heaven of victory would have no meaning.
The Heaven window showed what he would keep: his childhood dog, the mornings he loved, the work he had done that mattered. It stitched them into a flawless narrative, cutting out the jagged seams. The Hell window held the rest: the accident, the blackmail emails, the trembling voicemail from an unknown number. The Hell folder did not plead. It sat like a weight.
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Versione 2.1.57
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Primi passi con MdExplorer: installazione, configurazione e primo progetto.
Leggi la guida →Il ciclo Spec Driven Development con Claude Code: dalle specifiche al codice.
Scopri di più →Usa Claude Code con CLAUDE.md per generare codice allineato alle specifiche.
Esplora →Usa Git integrato: commit, branch, merge e risoluzione conflitti.
Vai alla guida →Esporta documenti in formati professionali con template personalizzati.
Leggi la guida →Come il progetto Errantia è stato costruito con MdExplorer + Claude Code + SDD.
Vedi il case study →