- Introduction To Character Modeling In Blender ~upd~ - Cg Cookie
Suggested post copy (long) Ready to make your first character that actually deforms well? CG Cookie’s "Introduction to Character Modeling in Blender" walks you through a practical pipeline covering references, blocking, correct human proportions, edge-loop placement for reliable deformations, and retopology for animation-ready topology. Great for beginners and intermediate artists looking for a structured, production-focused course and a portfolio-ready project.
She painted a simple skin texture—green, because goblin—and added a leather vest. When she applied the texture, Grum looked less like math and more like a person. CG Cookie - Introduction to Character Modeling in Blender
Now that we've covered the fundamentals, let's model a character in Blender. Suggested post copy (long) Ready to make your